My transition to Swift has not gone as fast and smooth as I had hoped. Thanks for your patience. My iAggravation v9.3.5 was released to help my iPad users but I neglected to adequately test on small screens and some of you are experiencing overlapping or disappearing dice. I will I have fixed the problem ( I think, need to test all screen sizes) and will send Apple an update ASAP.
I’m excited to announce a lite version of my most popular app. You get the same game play without the large file size. This is for people who have limited space on their iPhone or iPad.
Version 9.3.2 adds advance controls to toggle marble hopping, showing path and thickness. It also fixes zooming and other minor errors.